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Square Enix
Review

Fantasian Neo Dimension is a masterpiece

Kevin Hofer
4-12-2024

Final Fantasy series creator Hironobu Sakaguchi catapults me back to the late 90s with Fantasian Neo Dimension. And back to the glory days of PS1 JRPGs, too. I love it!

At last, non-Apple users can also enjoy this masterpiece from old master Sakaguchi and composer Nobuo Uematsu. Fantasian Neo Dimension is an ode to classics such as Final Fantasy VII-IX – including pre-rendered backgrounds based on handmade dioramas. But the game is reminiscent of the charm of past Final Fantasy games on more than just a visual level. Above all, it’s the lovable characters within a familiar story that make Fantasian a secret masterpiece.

The characters are so endearing and develop over the course of the game that I forget the clumsy premise – obviously Leo and everyone have to save the world. Instead, I concentrate fully on the protagonists. Sakaguchi still has what it takes to write great characters.

Then there’s the somewhat naive Kina, who, like Leo, wants to find out her background. And Cheryl, who at first seems arrogant, but later turns out to be loving and calm. There are also revolutionary robots Prickel and Clicker, who prefer chaos rather than order. And the mysterious Tan and Valrika. We’ve also got old sea dog Zinikr, who’s always quarrelling with young inventor Ez.

As for the music, Final Fantasy composer Nobuo Uematsu is just as good as ever, with the soundtrack being sheer brilliance. The orchestral and synthesiser-like sounds fit perfectly with the various locations.

As well as the narrative style in game graphics, the characters’ past is recounted in book form. Text appears in front of a sketched background. A narrator describes the scenes and the characters perform their lines. Personally, I’d have liked to see these passages in game graphics as well, since they end up being a stark break in presentation and narrative style. This design seems too blatant a way of depicting emotions. I want to see them in a game, not read them.

The story itself may be hackneyed, but the pacing is great. I don’t spend longer than necessary in any one place before moving on to new pastures. Obviously, it’s worth revisiting these numerous locations from time to time. In fact, it’s something I have to do. But it never feels like the developers want to keep me in one place because they’ve put a lot of time into creating it. Nonetheless, I can’t get enough of certain scenes.

The side quests aren’t the most original, usually featuring fetch quests with a boss to defeat. In most cases, however, they offer deeper insight into the world of Fantasian Neo Dimension or contribute to character development. Just as with the story pacing, they don’t drag on too long and are therefore definitely worth it.

If I don’t want to walk, I can use the Move feature to travel to certain points marked on the map. Later in the game, I get a warp device that allows me to teleport to places I’ve already visited.

The only criticism of the otherwise five-star presentation is the controls. As usual for pre-rendered backgrounds, I have no say over the camera, with the perspective changing automatically. Depending on the viewing angle, I then have to realign the stick on my controller so I don’t walk in the wrong direction. It takes a bit of getting used to.

Despite the relatively high rate of random encounters with enemies, I have enough time to explore and soak up the locations. This is down to a mechanic called the Dimengeon system.

Fights postponed rather than put off for good thanks to the Dimengeon

Combat in Fantasian Neo Dimension is turn-based, typical of this genre. As is customary in classic JRPGs, you don’t see the enemies in this world and instead meet them at random, with fights happening on a separate screen. Dimengeon fights join this classic category.

Established combat system with a twist

Apart from the Dimengeon, fights are just as you’ve come to expect, in other words, choosing from physical attacks, magic abilities, special attacks or items.

Each skill and attack has different trajectories. For instance, straight lines that can pass through several enemies, curves or areas of effect. This provides additional strategic elements, especially in the Dimengeon battles.

All characters have unique skills. To begin with, they learn new ones automatically when they level up. Later, you can assign skills on a growth map and adapt them to your gaming style. Once you’ve learnt a skill, you can forget it and learn another one. This is necessary from time to time, as you’ll need different skills for certain enemies.

Unlike other JRPGs, Fantasian ensures you use all protagonists in battle as they don’t have the same abilities, despite variation in skill development. You can easily rotate them in battle. It takes certain skills to defeat some enemies, the bosses. For example, Ez can create a vacuum that concentrates opponents in a set place. You have to do that in a fight, otherwise you wouldn’t have a chance of winning.

Overall, the fights are fun. Boss battles are the real challenge, even in the supposedly easier difficulty level. Just hitting them won’t cut it. You have to come up with a strategy to avoid being the one that bites the dust.

Fantasian Neo Dimension is released on 5 December 2024 for Switch, PC, PlayStation 4 and 5, and Xbox Series. I was given a copy of the PC version for testing purposes.

In a nutshell

PS1 Final Fantasy from an alternative reality

Final Fantasy creator Hironobu Sakaguchi brings the feeling of old PS1 JRPGs into the present day with Fantasian Neo Dimension. Despite the obvious inspiration, this game doesn’t feel outdated. On the contrary, the more modern gameplay elements ensure it’s up-to-date and challenging. The story isn’t anything new, but I still love it because of the great characters.

Pre-rendered backgrounds based on handmade dioramas make it look amazing. Added to this is the brilliant soundtrack by Nobuo Uematsu.

I only have minor bug bears, relating to things such as the controls, which take some getting used to at the start, and an element in the menu. I also don’t like the graphic-novel-like narration style in some places.

Nevertheless, if you love the PS1 Final Fantasy games, you’ll adore Fantasian Neo Dimension as much as I do.

Pro

  • Great characters
  • Brilliant presentation and soundtrack
  • Familiar but fun combat system
  • Numerous quality of life features

Contra

  • Controls take some getting used to
  • Graphic novel passages
Header image: Square Enix

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